Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
A lot of thoughtful work went into Welcome Tour to make me understand and acknowledge its $10 price tag, but it’s just not a tour I would recommend taking.
I like when Nintendo tries something new in an attempt to give me something I didn’t know I wanted. It didn’t do that with Switch 2, but I am happy with that.
Overture is a victory lap, a reminder, and a worthwhile investment of time for anyone who enjoyed Neowiz's first crack at this fairytale-inspired adventure.
In its best moments, Obduction recaptures the wonder and nostalgic thrill of Myst and Riven. In its worst, it reminds us why adventure gaming was effectively dead for a decade.
Poly Bridge is more of a builder’s toolbox than a traditional game. Overcoming these engineering challenges is rewarding, but reaching the solution takes a lot of work.
Perhaps we’ve just been spoiled on the PC RPG front as of late, but the clichéd campaign and dungeon-creation toolbox fail to leave a noteworthy impression.
The Vault Of The Traveler delivers on its predecessor's promise with a steady pace and deft execution that hasn't always been present in the rest of the series.