How swirling vats of mystery meat and dog food, unpredictable AI systems, and channeling Nosferatu led Creative Assembly to create their renowned survival horror game.
We spoke with Naoto Ohshima, the artist and designer behind so many of Sega’s classic works, including Sonic the Hedgehog, about his impressive career.
Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
A lot of thoughtful work went into Welcome Tour to make me understand and acknowledge its $10 price tag, but it’s just not a tour I would recommend taking.
For the second straight year, the festivities are worldwide, allowing anyone to purchase a ticket and participate from the comfort of their homes and neighborhoods.
With the Mass Effect Legendary Edition, some gamers are meeting Jack for the first time. Seasoned fans, however, have fallen for the biotic years ago. Courtenay Taylor, the voice behind the character, opens up about missed opportunities.
Jennifer Hale voices several characters in the Mass Effect trilogy, including Commander Shepard herself. With the next Mass Effect looking like it is far in the future based off of Liara, we had to ask: what does Shepard herself want to see next?
The Psychonauts 2 principle artist had a lot to say about open-world game design, the value proposition of video games, and the game industry's issues with crunch.