Recent updates have eliminated the tedious grind for upgrades, but the lack of a strong foundation underneath leaves FBC: Firebreak with too little, too late.
Shadow Labyrinth is uneven, overstuffed, and often frustrating. It has decent moment-to-moment gameplay, but it fails to materialize into something coherent.
Capcom has given this prequel the same treatment as last year's HD update of the excellent Resident Evil GameCube remake, complete with more accessible control options.
Capcom has given this prequel the same treatment as last year's HD update of the excellent Resident Evil GameCube remake, complete with more accessible control options.
Capcom has given this prequel the same treatment as last year's HD update of the excellent Resident Evil GameCube remake, complete with more accessible control options.
Capcom has given this prequel the same treatment as last year's HD update of the excellent Resident Evil GameCube remake, complete with more accessible control options.
Capcom has given this prequel the same treatment as last year's HD update of the excellent Resident Evil GameCube remake, complete with more accessible control options.
I feared of franchise fatigue going into this review, but this
installment shows us that a few great ideas can keep this action
figure-based experience alive and well.
I feared of franchise fatigue going into this review, but this
installment shows us that a few great ideas can keep this action
figure-based experience alive and well.
I feared of franchise fatigue going into this review, but this
installment shows us that a few great ideas can keep this action
figure-based experience alive and well.
I feared of franchise fatigue going into this review, but this
installment shows us that a few great ideas can keep this action
figure-based experience alive and well.
While Rise of the Guardians is built on a solid foundation of hack-and-slash action and co-op multiplayer, the simplicity and monotony of the gameplay quickly becomes obvious.