Fully deserving a nod in the visual art category, Limbo stands out amongst more traditional puzzle/platformers by complementing simple gameplay mechanics with an eerie and engrossing world.
A point-and-click/hidden object hybrid, Trauma tells a story of
survival and recovery by a young woman fresh from a car accident that
killed her parents.
We’re kicking off an entire week of indie coverage by starting in the most logical place – square one. We probe into the minds of a thriving community of
international developers, all united by big ideas in non-traditional
packages.
The IGF has had its finger on the pulse of autonomous game developers
for more than a decade, and once a year independent talent convenes in
San Francisco to celebrate their collective work.
The Behemoth continues to be hard at work on Castle Crashers for
PlayStation Network, and fans will have a couple of new surprises in
store when it releases.