How swirling vats of mystery meat and dog food, unpredictable AI systems, and channeling Nosferatu led Creative Assembly to create their renowned survival horror game.
We spoke with Naoto Ohshima, the artist and designer behind so many of Sega’s classic works, including Sonic the Hedgehog, about his impressive career.
Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
A lot of thoughtful work went into Welcome Tour to make me understand and acknowledge its $10 price tag, but it’s just not a tour I would recommend taking.
Reports began circulating earlier last week about Netflix's interest in more gaming adaptations. We've been able to talk to our own source, here's what we know.
Modders hit the ground running to rebuild the extensive options that were available for the original Mass Effect trilogy, including the return of console commands.
From an expensive monthly fee to a lack of direction with the base story, Elder Scrolls Online was a mess at launch. Since then, however, it's transformed into something better, something that we talked about with the game's creative director.