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David Milner

https://twitter.com/DaveMilbo
Game Workers Unite: The Fight To Unionize The Video Game Industry
Feature

The Fight To Unionize The Video Game Industry

Game developers struggling for fairer, more humane working conditions are taking it to the next level.
by David Milner on Dec 21, 2018 at 03:30 PM
The Making Of Hollow Knight
Feature

The Making Of Hollow Knight

How a small Australian indie conquered the world.
by David Milner on Oct 15, 2018 at 08:43 AM
Hidetaka Miyazaki On Sekiro: Shadows Die Twice
interview

Hidetaka Miyazaki On Sekiro: Shadows Die Twice

From Software's Hidetaka Miyazaki on Sekiro: Shadows Die Twice.
by David Milner on Aug 21, 2018 at 03:30 PM
A Look Inside How Blizzard Maintains World Of Warcraft's Lore
Feature

A Look Inside How Blizzard Maintains World Of Warcraft's Lore

How do you maintain a lore so massive it rivals Star Wars? Blizzard breaks it down.
by David Milner on Aug 14, 2018 at 09:30 AM
A Tangled Web: The History Of Spider-Man Video Games
Feature

A Tangled Web: The History Of Spider-Man Video Games

Spider-Man's video game history isn't quite as dense as his comic book history, but it's getting close. Here's a look at the web-head's evolution in the interactive medium.
by David Milner on Apr 24, 2018 at 04:00 PM
Crunch: The Video Game Industry's Notorious Labor Problem
Feature

Crunch: The Video Game Industry's Notorious Labor Problem

Do developers need to work long hours for months on end in order to make successful games?
by David Milner on Jan 16, 2018 at 06:10 PM
Microsoft's Shannon Loftis On The Xbox One X Future, Minecraft Exclusivity, And Scalebound
interview

Microsoft's Shannon Loftis On The Xbox One X Future, Minecraft Exclusivity, And Scalebound

Microsoft's general manager of Microsoft’s Global Games Publishing talked to us about exclusives on Xbox, the future of Remedy and Quantum Break, and lots more.
by David Milner on Oct 17, 2017 at 10:35 AM
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