This futuristic vibe and unrealistic speeds may not be for everyone, but I’m delighted to see this style of play still alive and kicking its way down the course.
How swirling vats of mystery meat and dog food, unpredictable AI systems, and channeling Nosferatu led Creative Assembly to create their renowned survival horror game.
This futuristic vibe and unrealistic speeds may not be for everyone, but I’m delighted to see this style of play still alive and kicking its way down the course.
While Iron Galaxy has excellently modernized the gameplay and graphics of these classics to feel right in 2025, I wish it had done a better job of highlighting the influence these games once had in their heyday.
Diablo Immortal is a great translation of the Diablo formula for mobile devices, but certain monetization decisions sully an otherwise excellent experience.
In a surprise announcement, we’ve learned that Hideo Kojima, the designer behind Metal Gear and Death Stranding, has a new project in the works with Xbox.
The disturbing first-person project continues to look terrifying and grotesque, but we’re ready for some real details ahead of the newly announced October release date.