While I wouldn’t wish the plight of And Roger's protagonist on my worst enemy, I would happily recommend this experience as another strong example of video games' strength as a storytelling medium
While I wouldn’t wish the plight of And Roger's protagonist on my worst enemy, I would happily recommend this experience as another strong example of video games' strength as a storytelling medium
Recent updates have eliminated the tedious grind for upgrades, but the lack of a strong foundation underneath leaves FBC: Firebreak with too little, too late.
Shadow Labyrinth is uneven, overstuffed, and often frustrating. It has decent moment-to-moment gameplay, but it fails to materialize into something coherent.
You have more to do and are a more active participant in the Job Simulator follow-up, but it still feels like an experience best-suited to VR newcomers, which can be good and bad.
Déraciné approaches VR in the right way, letting the player soak in the environment at their leisure, but at it stumbles in other ways, held back by awkward controls and bland fetch puzzles.
Rescue Mission is a joyful experience that benefits from the necessity of a headset and is an excellent showcase for how virtual reality can improve and change a familiar experience.