The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
This follow up to the popular Super Mario Land improved things across the board. Better power-ups, a creative overworld, and an iconic final boss battle.
After Rare gave Donkey Kong his own game and crafted a 3D model of Pierce Brosnan for Goldeneye, the developer made a cinematic sci-fi shooter called Jet Force Gemini.
After the seemingly endless wait, it's finally time for the editors to take the gloves off and get to fighting.
We attempt to keep our sanity meters full while replaying this fondly-remembered GameCube title.
Dan and Reiner reminisce about the awesome sequel while Jeff and Tim bail all over the place.
This colorful gem has always stuck out in my head as a good example of an underrated game. My coworkers disagree.
Nightmare Creatures is a solid PlayStation-era action title with gameplay that has aged very well, even if its visuals haven't.
see how Batman: Vengeance holds up to modern Batman games.
Brave Fencer Musashi came with a demo for Final Fantasy VIII when it
originally released, which is probably why many picked up the Sqauresoft action rpg.
We pop in the Genesis platformer and spend a good amount of time talking about how much 7up sucks.
We had no idea what kind of craziness we were getting into when we pulled this attempted Contra reboot off the shelves.
We take on some radioactive beasts and explore dark caverns in this NES classic.