The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Our longest Super Replay ever finally (finally) comes to a close. Watch the thrilling conclusion here.
Dan crowbars his way through Gordon Freeman's first adventure with help from Tim and Reiner.
We at Game Informer wanted to put our fuzzy memories of MegaMan Volnutt to the test, and present to you the latest Super Replay.
The end of our horrible journey draws near. Join us for another hour of it!
Our complete playthrough of the caveman game that we aren't even completely sure how to play.
We bite the bullet and revisit one of the worst Replay Roulettes in recent memory.
Psychonauts wasn't the hit Majesco was banking on in 2005, but the quirky game's fanbase continues to grow. See why in our playthrough.
Return to Zebes (Zee-bees? Zeebs? Ze-bess?) with us to defeat Mother Brain in this SNES classic.
Reiner and Kyle scrape through the ending of Shenmue and finally admit to it being a Super Replay.
It's the 30th anniversary of The Legend Of Zelda! Why not celebrate by revisiting our Super Replay?
THIS IS IT! Join us as we face down the final boss and a bunch of surprises.
Game Informer's fourth annual December 31 Super Replay is upon us. We
selected a game that many of you have been asking for ever since we
finished Blue Stinger.