We spoke with Shift Up about inspirations for Stellar Blade beyond Nier Automata (like the Bible and The Matrix), the approach to costumes and how they fit in the lore, and why having no minimaps in the game was a purposeful decision.
I may not have had strong connections with most of the cast and was annoyed with a number of specific sections, but I liked spending time in Sand Land (and beyond) and seeing my garage upgrade and grow.
Apex Legends continues to enamor players daily, which is why we jumped at the opportunity to visit Respawn's studio in Vancouver, Canada to dive deep into the game's history, and play its big upcoming update.
Even with some outdated and repetitive elements inherited through the 18-year-old structure of the original, Persona 3 Reload is one of the best entries in one of the most acclaimed modern role-playing franchises in video games.
The following games all share common elements but carve out their own unique path in the genre and promise a narrative-focused adventure full of thrilling encounters around every bend.
We have a ton of news to get through this week. Then, we discuss the latest Ace Attorney Trilogy, a Hitman remaster, and what the next Nintendo console should be named.
While the game's development started in Unreal Engine, Blizzard switched to its in-house Synapse engine, which was originally created for mobile games.
We're diving into the latest King of Iron Fist tournament, our Hawaiian adventure with Ichiban Kasuga, and unpacking the success and discourse surrounding Palworld.