We spoke with Shift Up about inspirations for Stellar Blade beyond Nier Automata (like the Bible and The Matrix), the approach to costumes and how they fit in the lore, and why having no minimaps in the game was a purposeful decision.
I may not have had strong connections with most of the cast and was annoyed with a number of specific sections, but I liked spending time in Sand Land (and beyond) and seeing my garage upgrade and grow.
Hot Wheels Unleashed 2: Turbocharged captures what it’s like to be a kid imagining race courses for your toys and offers an almost overwhelming customizable playbox.
Insomniac meets and exceeds the high expectations established by its earlier Spider-Man games, and delivers one of the strongest superhero games ever made.
Sonic Superstars is finally here, but how does it measure up to our hopes and expectations? We give our full thoughts before transitioning to an interview with one of the people leading the charge of rehabilitating the Sonic brand over the last decade.
Nintendo revealed in August that longtime Mario voice actor Charles Martinet would be stepping down from the role to serve as a Mario Ambassador, a new role at the company.
Nintendo's Takashi Tezuka and Sonic Team's Takashi Iizuka share their sentiments ahead of a week where the two most popular platforming franchises have a new entry coming out.
Now that Microsoft and Xbox have officially acquired Activision Blizzard for a colossal $69 billion, here are all the games new to Xbox's first-party lineup.
Lords of the Fallen fails to impress beyond its solid foundation, instead growing more and more frustrating the further into Mournstead adventurers travel.
The Platinum Games co-founder announced he was departing from the studio last month, after more than 15 years working on games like Bayonetta and The Wonderful 101.
Corden hosted the all-hands meeting at Activision Blizzard where he interviewed the Activision Blizzard CEO about the company's history, future tech, Guitar Hero, the Microsoft acquisition, and more.