We spoke with Shift Up about inspirations for Stellar Blade beyond Nier Automata (like the Bible and The Matrix), the approach to costumes and how they fit in the lore, and why having no minimaps in the game was a purposeful decision.
I may not have had strong connections with most of the cast and was annoyed with a number of specific sections, but I liked spending time in Sand Land (and beyond) and seeing my garage upgrade and grow.
Earlier this week, a ransomware group released more than a terabyte of hacked information from Insomniac Games, including images and videos from Marvel's Wolverine, personal employee information, and more.
We recently got a chance to play the first three hours of the upcoming Prince of Persia: The Lost Crown, and chat with the developer Ubisoft Montpellier about the game's development.