How swirling vats of mystery meat and dog food, unpredictable AI systems, and channeling Nosferatu led Creative Assembly to create their renowned survival horror game.
We spoke with Naoto Ohshima, the artist and designer behind so many of Sega’s classic works, including Sonic the Hedgehog, about his impressive career.
Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
A lot of thoughtful work went into Welcome Tour to make me understand and acknowledge its $10 price tag, but it’s just not a tour I would recommend taking.
Michel Ancel left the gaming industry all together earlier this month under the pretense of starting something new, but a new report suggests that he left due to an ongoing investigation.
We've known that Resident Evil (8) Village is coming to Xbox Series and PlayStation 5, but all hope is not lost for the current generation of platforms.
After the news hit that Microsoft acquired ZeniMax, the big question was "what happens to Bethesda's biggest games?" While acquisitions usually mean exclusives, there is a big reason why The Elder Scrolls 6 might be an exception.