Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
A lot of thoughtful work went into Welcome Tour to make me understand and acknowledge its $10 price tag, but it’s just not a tour I would recommend taking.
I like when Nintendo tries something new in an attempt to give me something I didn’t know I wanted. It didn’t do that with Switch 2, but I am happy with that.
Overture is a victory lap, a reminder, and a worthwhile investment of time for anyone who enjoyed Neowiz's first crack at this fairytale-inspired adventure.
Monster Hunter Rise showcases its commitment to engaging combat with interesting new mechanics, but these changes aren't enough to differentiate it from previous titles.
Ruined King: A League of Legends Story might impress fans with its nuanced combat systems, but beyond that, Riot Games’ latest RPG is a mediocre experience at best.
Death's Door marries fine-tuned hack n' slash action with a cool world ripe with secrets to unravel. The result is an entertaining, densely-packed trip to the other side.
Bright Memory: Infinite boasts dazzling and entertaining combat but its full potential goes unrealized thanks to a largely flat design and an insultingly brief runtime.
Even though I liked the racing in Riders Republic, overall, I can't say I enjoyed my time with it. It's a missed opportunity of a game, focusing on all the wrong things, making for an experience worth skipping.