Despite its shortcomings and the campaign’s lack of variety, Black Ops 7 is a solid entry solely for establishing new ways to play while making Call of Duty the social space it used to be.
Despite its shortcomings and the campaign’s lack of variety, Black Ops 7 is a solid entry solely for establishing new ways to play while making Call of Duty the social space it used to be.
Both the dialogue and gameplay sometimes grated on me, but there are a number of impressive moments and the occasional strong joke that surprised me and made me laugh.
Age of Imprisonment offers myriad improvements across the board mechanically and visually, but my favorite element is that it treats Tears of the Kingdom’s story with respect.
Dispatch delivers one of the most compelling interactive dramas in years, an adult animated superhero story with the emotional punch of prestige television and a script that truly shines.
Little about Possessors' formula will surprise Metroidvania enthusiasts, but Heart Machine has nonetheless notched another entertaining single-player action game under its belt.
The absolute glut of content is impressive and intimidating all at once, and NBA 2K26’s on-the-court performance is so good that it’s worth the annoyances that come with the franchise.
I appreciate how Baby Steps commits to the bit by making the player the brunt of the joke, but its frustrating difficulty, paired with occasionally poorly designed levels, kept me from laughing alongside it.
Silent Hill f faithfully retains the series’ classic elements with some cool reinventions to deliver a more than respectable horror romp. I just wish it were scarier and, ultimately, more substantial.
Though there’s substantially less content and replayability than its primary contemporary, Sonic Racing: CrossWorlds is concise and effective in its mission, offering the most well-rounded kart racer of the year.
Hollow Knight: Silksong is beautiful, nuanced, and deeply rewarding, but it’s also tuned to be grueling in ways that aren’t always fun in the traditional sense.
Though its narrative and level design sometimes get in the way, the entire package is still a setpiece-filled action romp and one of the year’s best shooters.
Its adorable aesthetic and wordless storytelling make this brief adventure one worth sharing with family or a friend, but its distant camera angle and visual filters were frustrating obstacles on an otherwise picturesque road.
Though many of the series’ core elements remain intact, Gearbox has refined and reconfigured them in such ways that Borderlands 4 rises beyond anything the series has accomplished to this point.
Hell is Us isn’t perfect, but it’s a bold and respectable debut that largely delivers on its puzzle-solving promise, despite middling combat and uneven storytelling.
If you’re in the mood for something that recalls games like Resident Evil 4 and Dead Space, Cronos might hit the spot. But it’s not without its pain points.
Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Sword of the Sea moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour, and it never gives you a reason to look away.
Recent updates have eliminated the tedious grind for upgrades, but the lack of a strong foundation underneath leaves FBC: Firebreak with too little, too late.
Shadow Labyrinth is uneven, overstuffed, and often frustrating. It has decent moment-to-moment gameplay, but it fails to materialize into something coherent.