gdc 2012

Nintendo Aimed To Make Japan Smile With Super Mario 3D Land

… California, Super Mario 3D Land director Koichi Hayashida reflected on the earthquake and subsequent disasters that …

Feature

Ranking The Castlevania Bloodline

… game I’ve ever played (pretty much all of them), reflected on them, and ranked each based off my personal …

sdcc 2013

Telltale Talks Walking Dead

… Telltale Talks Walking Dead … Telltale Games reflected on the first season of The Walking Dead, along with …

Feature

Five Things We Want To See In Assassin’s Creed

… in future installments, here are features we'd like to see reflected in future games. … Five Things We Want To See In …

gdc 2017

Director Hajime Tabata Compares Final Fantasy XV Development To Climbing Mt. Denali

… Mt. Denali … At GDC, Tabata reflected on the trials and successes of Final Fantasy XV. … Director Hajime Tabata …

Feature

The Quiet Strength Of The Crow In Destiny 2: Season Of The Splicer

… From Uldren to the Crow, this isn't the first time we've reflected on the reincarnation of Cayde-6's killer, and it …

report

Report: Grand Theft Auto 6 Co-Stars A Female Protagonist, Rockstar Adopts More Progressive Studio Culture

… A Bloomberg report details Rockstar's substantial workplace and cultural restructure and how the changes are …

News

The Division 2 And Sekiro Lead March Game Sales With Switch Leading Console Units

… enemies with guns or hitting them with swords, March sales reflected your tastes. … The Division 2 And Sekiro Lead March …