… Bethesda Game Studios Veterans Explain Their Design Processes … The latest noclip documentary visits Bethesda and … … Bethesda Game Studios Veterans Explain Their Design Processes …
… 4 is a powerful piece of hardware, and Sucker Punch, the developer behind Infamous Second Son, are putting it to good …
… of Visceral Games, Steve Papoutsis, about the thought processes behind these changes and the critical reception of …
… New Developer Diary … Tequila Works shows off the creative processes behind Rime's environments, music, and more. … Get …