News Disney Infinity 2.0 Gets Toy Box Starter Pack This November Disney is giving young fans a second entry point to this year's version. by Mike Futter on Aug 18, 2014 at 03:00 AM
gamescom 2014 [Update] Sierra's New King's Quest Won't Be Point-And-Click, Will Be Adventure Update: The Odd Gentlemen, the developer working on the new King's Quest game, reached out to clarify one aspect of its still mysterious project. by Mike Futter on Aug 16, 2014 at 11:11 AM
gamescom 2014 Far Cry 4 Takes Us On A Spirit Journey With A White Tiger Companion Far Cry 4 will take you to the top of snowy mountains and into the spiritual world of Shangri-La. by Mike Futter on Aug 16, 2014 at 08:47 AM
gamescom 2013 Destiny's The Dark Below Expansion Was Almost Uncovered In 2013 Destiny's first expansion was trademarked in 2013... but not by Activision. by Mike Futter on Aug 16, 2014 at 05:05 AM
gamescom 2014 Destiny Devs Explain Fireteam Size, Old Russian Real Estate, And The Unbeatable Ogres From The Beta We delve deeper into some of Destiny's design decisions with two members of the team. by Mike Futter on Aug 16, 2014 at 04:36 AM
Preview Rolling With My Homies - Hands On With Claptrap In Borderlands: The Pre-Sequel Claptrap is unlike any playable character in the Borderlands universe. by Mike Futter on Aug 15, 2014 at 03:42 PM
Preview Rolling With My Homies - Hands On With Claptrap In Borderlands: The Pre-Sequel Claptrap is unlike any playable character in the Borderlands universe. by Mike Futter on Aug 15, 2014 at 03:42 PM
Preview Rolling With My Homies - Hands On With Claptrap In Borderlands: The Pre-Sequel Claptrap is unlike any playable character in the Borderlands universe. by Mike Futter on Aug 15, 2014 at 03:42 PM
Preview Trapping And Slapping Through Two Matches Of Orcs Must Die Unchained Orcs Must Die Unchained continues to evolve during its closed beta test. by Mike Futter on Aug 15, 2014 at 09:26 AM
Preview First Hands-On With Dead Island 2's Gory, Gun-Filled Improvements Dead Island 2 developer Yager discuss major improvements coming in this installment. by Mike Futter on Aug 15, 2014 at 08:05 AM
Preview First Hands-On With Dead Island 2's Gory, Gun-Filled Improvements Dead Island 2 developer Yager discuss major improvements coming in this installment. by Mike Futter on Aug 15, 2014 at 08:05 AM
Preview First Hands-On With Dead Island 2's Gory, Gun-Filled Improvements Dead Island 2 developer Yager discuss major improvements coming in this installment. by Mike Futter on Aug 15, 2014 at 08:05 AM
gamescom 2014 Remedy's Sneaky Quantum Break Nod To Alan Wake Hints At Deeper Connection Sam Lake may have bigger plans for the "Remedy universe." by Mike Futter on Aug 15, 2014 at 06:38 AM
Preview Geometry Wars 3: Dimensions Twists The Frenetic Formula Geometry Wars 3: Dimensions twists and turns the familiar formula. by Mike Futter on Aug 15, 2014 at 05:21 AM
interview Activision's Eric Hirshberg: Company Unlikely To Pursue Paid Early Access Model Activision will continue to deliver pre-release access via betas and loyalty incentives. by Mike Futter on Aug 15, 2014 at 05:00 AM
Preview Supermassive Games Wants You To 'Forget Everything You Knew About Until Dawn' Until Dawn looks to be a terrifying and cheesy teen slasher flick game. by Mike Futter on Aug 14, 2014 at 02:49 PM
gamescom 2014 Dragon Age: Inquisition Is A Perfect Game For A Photo Mode Dragon Age: Inquisition gives players control of the camera in tactical mode. Now they just need a shutter button. by Mike Futter on Aug 13, 2014 at 09:09 PM
gamescom 2014 Might & Magic Heroes VII Is A Pre-Sequel To The Two Most Recent Entries Might & Magic Heroes' convoluted story gets a dose of flashbacks in 2015. by Mike Futter on Aug 13, 2014 at 12:30 PM
gamescom 2014 The Sims 4's Gallery Will Foster A Creative Community, May Not Be Monetized The Sims 4 will have an easy way to share creations that seems ripe for player profit sharing. by Mike Futter on Aug 13, 2014 at 10:42 AM
gamescom 2014 EA And BioWare Announce Multiplayer-Only Shadow Realms For PC [Trailer Added] BioWare's teases have led us to a game off the studio's beaten path. by Mike Futter on Aug 13, 2014 at 06:46 AM