In the world of tabletop board games, truly premium projects, like The Elder Scrolls: Betrayal Of The Second Eraare, are a unique challenge for game makers.
Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
A lot of thoughtful work went into Welcome Tour to make me understand and acknowledge its $10 price tag, but it’s just not a tour I would recommend taking.
Outriders is an incredibly enjoyable game, but the servers at launch were anything but a hot mess. The team handled it with grace, but what really went wrong?