… setting, back story, and ins and outs of the Space Marine biology. … WH40K Space Marine Dev Diary Reveals Deadly Details …
… cinematics director Marty Stoltz walks us through the process of designing Kingdoms of Amalur: Reckoning’s …
… its intricate narrative or creative vision in the process. … Finding Refuge In The Shadows …
… for the finished product, but the team doesn't think its process has been unusual. … Thief's Storied Development May …
… people have worried about what that means for the finished product, but the team doesn't think its process has been …
… Voiceover Sessions … some of this (sometimes arduous) process. … New Video Shows Emotional BioShock Infinite …
… In this video interview, Dave Curd talks about the process of creating and redesigning maps for PlayerUnknown's …
… for Monster Hunter World: Iceborne walk through the process of bringing the icy monsters and environments to …
… to continually surprise players – and along the way, the process turned a good game into a great one. … How Ubisoft …
… The conditions and intricacies of testing VR games. … Vomit And Ginger Candy: Inside The VR QA …