… … Art Director Hirofumi Nakaoka breaks down the creative process. … How Capcom Designs New Enemies in Resident Evil 4 …
… about High on Life's dialogue, design, and the creative process. … Justin Roiland Almost Didn’t Voice The Main Gun In …
… be one of the greatest video games of all time, and in the process, delivers a fun, retro-facing adventure worth …
… of America joins Brian to cover his time at Nintendo, the process of writing a book, and his interactions with …
… Saber Interactive is being pulled from the porting process. … CD Projekt Red Delays New-Gen Versions Of Witcher 3 …
… as Ace Attorney, Nier, and SMT, to discover more about the process and its hardships. … The Trials And Tribulations Of …
… Horror Game Should You Play This Halloween? … We make the process of picking a creepy game easy by providing different …
… A lengthy appeals process will likely keep any Epic property off of Apple's …
… with grandpa and learn about your family's history in the process in this upcoming PC simulator. … Workshop Simulator …
… co-founder of rock band Crush 40 to learn about the band's process of creating high-amplitude music for the Sonic the …
… with the game's Animation Director to learn more about the process of directing cutscenes and mocap. … Behind The …
… Strike Force creative director Jason Bender about the process of bringing the game's first all-original character …
… we sat down with him to learn more about his work and his process before each project. … Sitting Down With Call Of …
… makes her debut in NHL 21’s Be A Pro mode, to discuss the process and her recent gaming habits. … Meet Carrlyn Bathe, …
… the voice behind Insomniac's wall-crawler, to discuss the process of bringing Miles to life. … Bringing The Hero To …
… of this strange-yet-compelling world. … The Artistic Process Behind Death Stranding …
… the case for Marvel's Spider-Man: Miles Morales in the process. … Here's What PlayStation 5 Box Art Looks Like …
… To gain insight into the process of designing Diablo IV's narrative, we sat down with …
… industry that crushed their dreams – and made money in the process. … How Two Developers Made A Living With Awful Games …
… to continually surprise players – and along the way, the process turned a good game into a great one. … How Ubisoft …
… In this video interview, Dave Curd talks about the process of creating and redesigning maps for PlayerUnknown's …
… for Monster Hunter World: Iceborne walk through the process of bringing the icy monsters and environments to …
… Mario Maker 2 producer offers insight into the creative process. … Nintendo Legend Takashi Tezuka Talks Adding Themes …