video feature

How Capcom Created Velkhana's Sounds And Iceborne's Music

… Watch the sound designer and composer for Monster Hunter World: Iceborne walk …

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Firaxis On How Chimera Squad Ties Into The Larger XCOM Universe

… We chat with lead designer Mark Nauta about the origins of the project and how …

interview

DeathSpank Interview Hints At Game’s Hilarity

… Game’s Hilarity … We try to get a straight answer out of designer Chris Mitchell while talking to him about Hothead's …

Exclusive Interview

Blizzard Breaks Down The History And Return Of Belial, Lord Of Lies In Diablo IV Season 8

… We sit with one of Blizzard's lore masters and Season designer to learn what makes the Lord of …

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Guild Wars 2’s Living Story Explained

… … What is the Living Story in Guild Wars 2? Narrative designer Andy McCoy comments on the exciting features of the …

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Ninja Theory Pondered Sending Nariko To Hell

… Pondered Sending Nariko To Hell … The developer's chief designer says one idea for a Heavenly Sword sequel revolved …

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Jedi: Fallen Order Designer Explains Details Of Metroid-Inspired Exploration

… Lead level designer Jeff Magers breaks down Respawn's approach to … traversal in the Star Wars universe. … Jedi: Fallen Order Designer Explains Details Of Metroid-Inspired Exploration …

video interview

Exclusive Details On The Combat Of Star Wars Jedi: Fallen Order

… Lead combat designer Jason De Heras sits down with us to talk through the …

video interview

Explaining Rainbow Six Siege’s Tiniest Map Details

… We get Senior Level Designer Jeremy Dowsett's reactions and explanations to a variety of small tidbits from the game's many maps. … Explaining Rainbow Six Siege’s Tiniest Map …

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Sonic The Hedgehog Designer Naoto Ohshima Interview

… and designer behind so many of Sega’s classic works, including Sonic the Hedgehog, about his impressive career. … …