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Star Wars Jedi: Fallen Order Exclusive Coverage

July Cover Revealed – Star Wars Jedi: Fallen Order

We visited Respawn Entertainment to get our hands on Jedi: Fallen Order and discuss its surprising design with the development team.
by Andrew Reiner on

July Cover Story – Star Wars Jedi: Fallen Order

A hands-on report that reveals why Jedi: Fallen Order could be the Star Wars game fans have been waiting for.
by Andrew Reiner on

117 Rapid-Fire Questions About Star Wars Jedi: Fallen Order

Game director Stig Asmussen humors us by answering questions about the game and the wider world of Star Wars.
by Game Informer Editorial on

The Metroid And Dark Souls Inspirations Of Star Wars Jedi: Fallen Order

Two games were repeatedly mentioned during our cover story trip to Respawn Entetainment, and they helped create what is turning out to be a unique experience in the Star Wars universe.
by Andrew Reiner on

A Familiar Face From Star Wars’ Past Returns In Jedi: Fallen Order

In one of Jedi: Fallen Order's big battles, an unexpected ally comes to Cal's aid.
by Andrew Reiner on

Exclusive Impressions Of Star Wars Jedi: Fallen Order

Watch us share new impressions of playing Jedi: Fallen Order based on our visit to Respawn.
by Ben Hanson on

Watch 14 Minutes Of New Star Wars Jedi: Fallen Order Gameplay

Get your first look at gameplay for Respawn's Star Wars game right here.
by Suriel Vazquez on

Star Wars Jedi: Fallen Order's Special Edition And Pre-Order Bonuses Detailed

It's all digital goodies, but there's at least one interesting bonus.
by Suriel Vazquez on

Exclusive In-Depth Profile On Star Wars Jedi: Fallen Order’s New Droid, BD-1

Cal Kestis’ droid buddy is adorable and helpful. We talked to Respawn all about the process of creating him and working with Ben Burtt to create his voice.
by Kyle Hilliard on

Exclusive Details On The Combat Of Star Wars Jedi: Fallen Order

Lead combat designer Jason De Heras sits down with us to talk through the layers of the game's deliberate, thoughtful combat.
by Game Informer Editorial on

Sitting In On A Design Meeting For Star Wars Jedi: Fallen Order

While visiting Respawn to learn more about Star Wars Jedi: Fallen Order, we had the opportunity to sit in on a design meeting for the game and just watch game designers design.
by Kyle Hilliard on

Jedi: Fallen Order Designer Explains Details Of Metroid-Inspired Exploration

Lead level designer Jeff Magers breaks down Respawn's approach to exploration and traversal in the Star Wars universe.
by Game Informer Editorial on

Everything We Know About The Story Of Star Wars Jedi: Fallen Order

The story was one of the elements Respawn was the most tight-lipped about during our visit, but we've gathered everything they were willing to tell us here.
by Kyle Hilliard on

Why Is Respawn Using Unreal For Star Wars Jedi: Fallen Order?

Respawn speaks to us about why the Unreal Engine was a great fit for the game, and why Frostbite was never an option.
by Game Informer Editorial on

New Gameplay Today – Star Wars Jedi: Fallen Order (Reveal Gameplay)

We provide commentary for 26 minutes of Respawn's upcoming game.
by Game Informer Editorial on

24 Interesting Tidbits We Learned About Star Wars Jedi: Fallen Order

We learned a lot about Fallen Order while visiting Respawn, but we couldn't fit every fact into the cover story or our previous features. Here are a number of interesting details we learned that we weren't sure where else to share.
by Kyle Hilliard on

Respawn Talks Building AT-ATs And Creating Lightsabers For Star Wars Jedi: Fallen Order

We spoke with the art team at Respawn about what it's like to create new, canonical elements of the Star Wars universe.
by Kyle Hilliard on

Answering Star Wars Jedi: Fallen Order's Lingering Questions

Watch or listen to us ask game director Stig Asmussen dozens of questions from our community.
by Game Informer Editorial on