April 2019 – Control

Remedy has long built a reputation for creating compelling action games with experimental storytelling and strong character leads. The studio's first major success, Max Payne, astounded players with its graphic novel format and an innovative bullet time mechanic, which has since been reiterated and expanded upon by several other studios. Alan Wake and Quantum Break, the developer's later games, took ambitious paths with their stories. This is especially true for the latter, which intertwined an entire television drama into segmented episodes in-between gameplay. This concept tied TV and gaming together not just through story, but through choice and consequence as well.

Now, Remedy is working on its newest project, Control, an action game that is due out this summer and was first revealed in a mesmerizing trailer during E3 2018. We flew out to Espoo, Finland, to find out everything we could about the game. Read more...