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November 2015: Mafia III

Five years after the release of Mafia II, 2K Games finally took the veil off the ambitious next entry in the series at Gamescom 2015. With a new studio at the helm, Hangar 13, the Mafia franchise is expanding its boundaries beyond those of the Italian mob with a new protagonist, new setting, and new historical era. In our November issue, we detail the creation of this new studio filled with triple-A development veterans and delve into why the studio chose this bold new direction for the series.

October 2015: Dark Souls III

The Dark Souls series has had a fascinating rise in popularity over the years, spurred on from the success of Demon’s Souls and other dark fantasy From Software titles that came before it. Players hungry for a challenge, elaborate environments, and some of the most interesting characters and enemies in all of gaming have everything to be excited about as director Hidetaka Miyazaki returns to the Dark Souls series for this upcoming third installment.

September 2015: Destiny: The Taken King

Few games in recent years have generated the same degree of debate as Bungie’s Destiny. Whether it’s fervent enthusiasm or harsh criticism depends on your perspective. Some of the harshest critics work at Bungie, striving with each passing update and expansion to hone the existing content while adding meaningful new adventures into the mix. Upon visiting Bungie, we expected to find a game that continued the process in incremental steps. Instead, we found a robust reimagining of everything that has come before, along with the largest influx of new missions, maps, strikes, gear, and storytelling yet seen. We spent two days playing The Taken King and speaking with its creators, and this month’s cover story has the scoop.

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The Essentials

The Essentials is a weekend feature celebrating the best that the digital medium has to offer. We’re curating this list to be a resource gamers can use similar to a "required reading" list. In our collection you’ll find titles from across generations and genres, along with our reasons for selecting them for this honor.

The Game Informer Show

There’s never a shortage of things to talk about in the week-to-week world of gaming, so you can look forward to opinions and observations from the GI editors each Thursday.


A great idea that quickly became a site favorite - take old games, favorites, junk, etc. - and look at them from a modern perspective. It needed a hub because it is that awesome.

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Game Informer's Downloadable Destination - a look at all the great games available from big and independent developers on PSN, XBLA, and more.


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A fascinating look at the world of video game cosplay. Started as a blog by our resident cosplay expert Meagan VanBurkleo, that quickly earned its own hub.