20 Characters We Want To Play As In Marvel Ultimate Alliance 3
Marvel Ultimate Alliance 3: The Black Order has no shortage of heroes. With over 30 characters pre-loaded and DLC on the way, Marvel fans should at least have one character they’re excited to play. That said, we’re never satisfied. Nintendo confirmed that the DLC from this point on will pull from the Marvel Knights, Fantastic Four, and the X-Men. Those are some pretty deep wells, so we have some ideas for characters from those groups (and others) that we would like to see join the alliance. Here’s the list of characters we’d like to see playable in Marvel Ultimate Alliance 3.
Origins: Adam Warlock was built by a group called ‘the Beehive’ to be the perfect human being that they could then twist to their evil whim. I don’t think they understood what ‘perfect’ meant, because obviously he didn’t like that plan. He escaped and went to make a life for himself as a hero.
Abilities: Warlock has all the classic superhuman abilities (strength, speed, etc.) as well as telepathy, energy manipulation, clairvoyance, cosmic power … essentially, he’s so powerful it’s impossible to measure. On top of that, he is resistant to the powers of most of the Infinity Stones.
Why We Want Him: Adam Warlock has faced Thanos and the Infinity Gauntlet before, and since he’s coming to the MCU, there is no better time to put him in an ensemble game than right now.
Origins: When Scott Lang’s daughter was sick and the surgeon was missing, Scott broke into Hank Pym’s house and stole the Ant-Man suit to save the surgeon from Darren Cross. Pym let Lang keep the suit, and thus, Scott Lang became the second Ant-Man!
Abilities: He can get really small, and he can also get really big.
Why We Want Him: Ant-Man has a long history of team-ups, whether it be with Hawkeye, the Avengers, or the Fantastic Four. We want him to make these team-ups in-game, and also, we want to be really big and really small.
Beta Ray Bill
Origins: Beta Ray Bill is the champion of his race, the Korbinites, chosen to lead them to a new home after the destruction of their home planet by Surtur. Thor, while investigating the Korbinite migration, was deemed a threat by Bill, who then fought him and took possession of Mjolnir. Proven worthy by the hammer, Bill became a hero of Asgard.
Abilities: Bill has the powers of Thor, with a few extra bonuses. With superhuman strength, speed, and durability, Bill can shatter planets with one blow. He also possesses Allspeak and can understand and speak any language.
Why We Want Him: Beta Ray Bill was created to surprise readers by showing that an apparent monster can turn out to be a hero. That’s adorable! With that kind of message and his Asgardian abilities, he would be just as useful in the Alliance as Thor.
Origins: Born Nathan Summers – the son of Cyclops and a clone of Jean Grey – Cable was genetically constructed by Mr. Sinister to defeat the mutant Apocalypse. He was then teleported to the future, became a powerful warrior, and then returned to the present because comics are great.
Abilities: Cable was born with telepathy and telekinesis but was also infected by a techno-organic virus that granted him superhuman strength and durability (while also trying to eat away at his body, which he limits with his telekinesis).
Why We Want Him: After Cable’s film appearance in Deadpool 2, he’s been back on our minds. Since Cyclops is coming to MUA 3 in DLC, we’d like to able to put father and son on a team together, just like old times.
Origins: After a symbiote with a taste for blood meets a psychopathic serial killer, Carnage is born to terrify New York. Carnage is a more unhinged version of the killer Cletus Kasady, whose exploits I will not detail here.
Abilities: Carnage is far more violent, powerful, and deadly than it’s symbiote counterpart Venom. Superhuman healing, strength, speed, strength, and durability, as well as shapeshifting and symbiote matter generation. Carnage is scary.
Why We Want Him: Sure, he’s scary, but he’s also awesome. A leaner and meaner alternative to Venom, and we are one step closer to building a beastly Spider-Man rogue’s gallery in MUA 3.
Origins: Devil Dinosaur is a mutant dinosaur from Dinosaur World (surprise surprise) who often pairs with another character to destroy foes that, you know, dinosaurs fight. He even fought alongside Godzilla!
Abilities: Devil Dinosaur has incredible strength and durability as well as intellect on par with humans. He can also switch bodies with his primary partner, Moon Girl.
Why We Want Him: He’s a dinosaur! Need I say more? He could even function as a mount for a new character like Moon Girl. We want to absolutely stomp the enemy on the back of a dinosaur.
Origins: Victor von Doom, born in Latveria, was a classmate of Reed Richards’ at NY State University. After being expelled for unethical experiments, he returned to Latveria, usurped the throne, and began his plans for world domination. What more can you expect from a guy named Doom?
Abilities: Doom is a super-genius and one of the most powerful sorcerers in the galaxy, with all sorts of magic sitting at his fingertips. With his incredibly durable armor and his knack for stealing powers, he is one of the most dangerous villains in the Marvel universe.
Why We Want Him: “One of the most dangerous villains.” There you go! The comically evil mastermind deserves a fighting chance at stealing the Infinity Stones for himself!
Origins: Domino, also known as Neena Thurman, was genetically built to be a perfect weapon, like many of her comic cohorts. She was the only test subject to survive, but she was also deemed a failure. Her biological mother broke her out of the test facility and left her at a church, where she stayed until she became a mercenary in her adult life.
Abilities: Beside being an incredible marksman and an expert in hand-to-hand combat, Domino has the ability to manipulate probability, which is a crazy power. She can essentially create the luckiest scenarios possible. Her abilities also help her aim, creating one of the most dangerous gun-wielders in the Marvel universe.
Why We Want Her: The inherent coolness of her powers aside, she got a bump in popularity after her appearance in Deadpool 2. Her affinity for guns, her ability with blades, and her incredible lucky streak are reason enough to pit her against Thanos.
Origins: Remy LeBeau is a mutant born with his abilities, but he hasn’t always been on the right path. His first team membership was to a thieves guild, causing many X-Men to distrust him when he eventually joined. However, after years of service and his marriage to Rogue, Gambit cemented his status as an iconic member of the team.
Abilities: Gambit has the ability to convert potential energy into kinetic energy, allowing him to charge objects (and himself) with power. This grants him superhuman strength, speed, agility.
Why We Want Him: Gambit’s devil-may-care attitude, the iconic playing cards, and his sense of humor has made him one of the most well-loved X-Men in recent memory. After his disappointing track record with movies, it’s high-time he returned to glory with the rest of the alliance.
Howard the Duck
Origins: Howard the Duck, a duck from Duckworld, is sucked through an interdimensional wormhole and ends up in the Florida everglades. This duck then goes on a series of wacky misadventures in which he drinks heavily, smokes cigars, and kills a lot of stuff.
Abilities: Howard has genius-level intellect, is a master of Quak-Fu, knows a little magic, and is also a duck.
Why We Want Him: Because he’s Howard the Duck!
Origins: Bobby Drake is a born mutant and a founding member of the X-Men. The second member of the X-Men to join up, Bobby was shunned for his powers in the outside world until he settled down at the School for Gifted Youngsters.
Abilities: Iceman is a man of ice who can create unbreakable objects and structures of ice, as well as reforming his body after injuries while in his ice state.
Why We Want Him: Another staple of the Ultimate Alliance games, Iceman is an iconic member of the X-men through and through. To round out the X-Men team already in the game, MUA 3 needs some ice representation.
Origins: Jean Grey was born into a relatively normal and loving family. Her powers didn’t manifest until her best friend was hit and killed by a car, putting Jean into a coma. Charles Xavier was brought in to help her come out of the coma, and the rest is history.
Abilities: Jean is one of the most powerful telepaths and telekinetics in the Marvel canon, at one point even able to defeat Galactus and the power cosmic, which is to say, she’s not messing around. She can also channel psychic energy into concentrated blasts, and that’s without the use of the Phoenix Force. The Phoenix Force grants her power of the atomic structures of the universe. Her power is essentially beyond comprehension.
Why We Want Her: Jean is one of the most iconic X-Men. She was the first female member, she married Cyclops, and she has been a major player in the movies from the beginning. You can’t have an alliance of X-Men without Jean.
Origins: Jessica Jones (who went to high school with Peter Parker and who’s dad worked for Tony Stark) was exposed to secret government chemicals after her car collided with its transport vehicle. Orphaned and upset, Jessica accidentally learned she could fly and fell on top of Scorpion, who was robbing a laundromat. This stunned the villain long enough to be apprehended, teaching Jessica that she can use her powers for good.
Abilities: Jessica Jones has the power of flight, superhuman strength, durability, and sass.
Why We Want Her: Jessica’s run on Netflix has come to an end, and we don’t want to see her go. She is already in an NPC in Ultimate Alliance 3, but that doesn’t mean we don’t want to see her incredible strength in our Alliance Defenders team.
Origins: Knull doesn’t really have an origin because he predates existence itself. This ancient evil was content drifting through eternity until the Celestials created the universe, and that made Knull mad. Knull began a God-killing spree that raged for … well forever, and he created an army of symbiotes to help.
Abilities: On top of superhuman strength, immortality, shapeshifting, dark energy manipulation, and generally being a terrifying God of Darkness, Knull controls the Eldritch darkness which he uses to create and control symbiotes, the beings that created Venom and Carnage.
Why We Want Him: Knull is scary powerful, and one of the most popular villains Marvel has at the moment. Pair the symbiote God with the other symbiotes to take down Thanos and you have a battle that will be remembered through the ages.
Origins: The obviously evil Mr. Sinister began his life as Nathaniel Essex, a biologist in Victorian England. In trying to understand mutations, he sacrificed his morality in the name of his experiments. His reputation caused the God-like mutant Apocalypse to seek him out and grant him immense power and immortality.
Abilities: An incredibly powerful telekinetic and telepath, Sinister can also shapeshift and regenerate. Sinister is also the ultimate mastermind, often being revealed to be the one pulling the strings on numerous schemes with back-up plans for his back-up plans.
Why We Want Him: If you’re looking for fun, evil characters, look no further than Mr. Sinister. He’s already been in video games, but never playable (if you don’t count mobile or Lego games). You think he would take Thanos’s invasion laying down?
Origins: There have been multiple Novas throughout Marvel history, but Richard Rider is the classic Nova character. Rider was randomly selected as a teenager to receive the power of the Nova Force, which he didn’t know how to use. What better way to learn than through intergalactic warfare? He was promptly roped into defending the Nova Force home planet Xandar and became a hero in the process.
Abilities: Nova can tap into the Nova Force which grants him all sorts of superhuman abilities, like strength, speed, flight, healing, and energy generation. He also has access to the Xandarian Worldmind, a sentient collective that grants him access to all the knowledge of the Xandarian people.
Why We Want Him: Nova has been tantalizingly close to joining the MCU for years now, and given his wide range of abilities, Ultimate Alliance 3 is the perfect place for him to stake a claim on the wider Marvel audience.
Origins: Born Anne Marie in Mississippi, rogue ran away at a young age to be taken in by Mystique and the Brotherhood of Mutants. She and Mystique ran around being evil and fighting Ms. Marvel until her powers overwhelm her and she was forced to turn to Professor X for help. The Professor, being a kind and accepting, made her a member of the X-Men.
Abilities: Rogue has the ability to absorb the ability, life, and psyche of others through physical touch. At one point, she had permanently stolen Ms. Marvel’s powers, though she has since lost those powers. She can essentially have any superpower, given that she makes physical contact with its owner first.
Why We Want Her: Rogue is an iconic modern member of the X-Men. She’s the first mutant featured in 2000s X-Men movie (beside Xavier and Magneto, of course) and has always been an underdog that people want to succeed. Though she may not have powers that manifest like other characters in Ultimate Alliance, she could have powers that are an amalgam of the other characters on her team. Pair her with Storm, now Rogue has lightning too! There is a lot of interesting team potential with Rogue we want to explore.
Origins: Jennifer Walters grew up in Texas and eventually became a lawyer. In an altercation with a mob boss, Jennifer was shot and severely injured; without a blood transfusion, she wouldn’t survive. So, like any good cousin, Bruce Banner stepped up and gave her some of his blood. Did I mention she was Bruce Banner’s cousin?
Abilities: After receiving Hulk blood, she essentially became a Hulk with a Law Degree. With strength, speed, healing, and durability, she is as much a force to reckon with as her cousin.
Why We Want Her: She-Hulk has been a major part of many super teams, replacing The Thing in the Fantastic Four, joining the Avengers, joining the Defenders, even featuring in the earlier Ultimate Alliance games. Why settle for the Hulk when you can get his bar certified cousin?
Origins: Born Norrin Radd on the planet Zenn-La, the Silver Surfer gave his life to Galactus in order to keep him from consuming his home planet. Thus, Galactus granted Radd the power cosmic, set to seek out suitable planets for Galactus to consume for all eternity.
Abilities: Energy absorption and manipulation, matter manipulation, superhuman strength, speed, invulnerability. Beyond even his own abilities, his surfboard has abilities of its own. It’s basically invincible and is able to manipulate reflected light, which is impressive in its own right.
Why We Want Him: The radical wielder of the power cosmic, the Silver Surfer is the only God-tier being in the Marvel Universe to ride a surfboard. One of the noblest beings in the universe who constantly sacrifices himself for the greater good, it’s time for him to return to center stage and help bring Thanos down.
Origins: Jessica Drew was just a normal girl – until her father injected her with spider’s blood and locked her in a genetic accelerator to cure her of a uranium-based illness. Typical comic stuff. When she left the accelerator, she was no longer a little girl, but a grown woman with amazing powers.
Abilities: Unlike the other Spider characters, Spider-Woman doesn’t sling webs, but she can fly so she isn’t really missing out. She also has superhuman strength, reflexes, agility, and wall-crawling. On top of that, she has an immense amount of bio-electric energy she can shoot from her hands called venom blasts.
Why We Want Her: Jessica Drew has been in past Ultimate Alliance games, and her appearance can help build a Spider-Team with some gameplay diversity. Her venom blasts allow for an ultimate team of Spiders that aren’t all webbing.