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    Mega Man 11 Boss Order And Strategies

    by Ben Reeves on Oct 01, 2018 at 10:00 AM

    It’s no secret that every Robot Master in a Mega Man game has a weakness associated to another boss in the game. Discovering these weaknesses is usually half the fun, but if you feel like you’ve hit a roadblock, we’re here to help. Here is the ideal boss order for all of Mega Man 11’s Robot Masters.

    Note: technically you can beat any of Mega Man 11’s Robot Masters even if you don’t have their Achilles’ heel. Their patterns are fairly telegraphed. If you stick to it, you can beat every boss with only Mega Man’s mega buster. I defeated Block Man, Bounce Man, and Tundra Man before figuring out any of the boss weaknesses, so you could start this cycle at almost any link in the chain, but we recommend beginning with Block Man as his stage is relatively simple and he may be the easiest to defeat with Mega Man’s basic attack.

    Cut to the chase! Here's a quick reference for those who don't want to read the rest of the story:

    Block Man > Fuse Man > Blast Man > Bounce Man > Torch Man > Tundra Man > Acid Man > Impact Man > Block Man

    Robot Master: Block Man

    Weakness: Blast Man’s Chain Blast
    Weapon gained after battle: Block Dropper

    General tips: Halfway through this fight, Block Man takes on a new, gigantic form. When that happens, I suggest switching to the mega buster and just loading him up with charged shots using your power gear. Once you have the Chain Blast, jump over his final barrage and throw your bombs over his blocks.

    Robot Master: Acid Man

    Weakness: Block Man’s Block Dropper
    Weapon gained after battle: Acid Barrier

    General tips: The Block Dropper will demolish Acid Man’s shield, so just keep dropping bricks. Make sure to slide past him when he jumps. Halfway through the battle he’ll send waves of acid at you, but those are easy to jump over if you watch for them.

    Robot Master: Impact Man

    Weakness: Acid Man’s Acid Barrier
    Weapon gained after battle: Pile Driver

    General tips: Throw on your Acid Barrier before the battle starts, then patiently wait for your chance to attack. Don’t get greedy, because you can usually only get one or two attacks in before he retaliates. When he turns into a giant jackhammer, dash out of the way to avoid damage when he slams the ground.

    Robot Master: Bounce Man

    Weakness: Impact Man’s Pile Driver
    Weapon gained after battle: Bounce Ball

    General tips: For this fight you’re basically dashing into Bounce Man with a pointed weapon, so wait until he is on the ground to make your move.

    Robot Master: Fuse Man

    Weakness: Bounce Man’s Bounce Ball
    Weapon gained after battle: Scramble Thunder

    General tips: With Bounce Ball, this fight is pretty easy as you can just shoot out a large collection of bouncing projectiles all at once.

    Robot Master: Tundra Man

    Weakness: Fuse Man’s Scramble Thunder
    Weapon gained after battle: Tundra Storm

    General tips: This fight isn’t too tough as long as you watch him carefully to know if you should jump over him or slide under him as the skates toward you. Use the speed gear to avoid him when he begins dashing back and forth.

    Robot Master: Torch Man

    Weakness: Tundra Man’s Tundra Storm
    Weapon gained after battle: Blazing Torch

    General tips: Using the Power Gear to boost Tundra Storm is especially effective for this battle. Hit him with it as he jumps over you.

    Robot Master: Blast Man

    Weakness: Torch Man’s Blazing Torch
    Weapon gained after battle: Chain Blast

    General tips: Blast Man’s giant bombs do massive damage, so use the speed gear to avoid those. You can also use Blazing Torch to destroy his bombs as he throws them.

    For more tips, read our Mega Man 11 starter guide and our review.

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