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Obsidian Is Skeptical Of Creating A Fully Open-World Sequel To The Outer Worlds

by Ben Hanson on Oct 18, 2019 at 11:55 AM

In the excerpt from the latest episode of The Game Informer Show podcast above, Obsidian Entertainment's co-game director Leonard Boyarsky and narrative designer Nitai Poddar explain why they aren't sold on creating an expensive, open-world sequel to The Outer Worlds once the series is funded by Microsoft.

To listen to the full interview, you can click here to subscribe to the audio version of The Game Informer Show by clicking here.