Review

A World of Keflings

World Of Keflings Review: Ninja Bee’s Sequel Builds On A Solid Foundation
by Joe Juba on Dec 22, 2010 at 08:01 AM
Publisher: Ninja Bee
Developer: Ninja Bee
Release:
Rating: Everyone 10+
Reviewed on: Xbox 360

A Kingdom for Keflings surprised me when it released in 2008. What I thought was merely a gimmick to showcase Xbox Live’s stupid avatars turned out to be a charming simulation that addicted me instantly with a laid back approach to building a bustling city. A World of Keflings, the sequel to Ninja Bee’s downloadable sensation, keeps everything I loved about the original, but tweaks to the gameplay make it even better.

All of the fun of Kingdom for Keflings is still intact. I love the process of ordering my keflings to collect resources, then streamlining and refining production. When things get rolling, A World of Keflings conveys the same joy of constructing a well-oiled machine, augmented by new blueprints and three separate areas to strip-mine and harvest to depletion.

Ninja Bee has addressed practically every complaint from the previous title, and the experience flows much better because of it. You no longer need to backtrack constantly to build structures thanks to a cadre of devoted flunkies carrying components right to you (they’ll even erect some buildings themselves). If you don’t like where a structure ends up, you can just push it to a new location without having to break down and reassemble it.

Towering over the other improvements is the presence of local co-op, which was missing the last time around. Now you and your friend (or your kid) can sit on the same couch and go through the entire game together – a process made even easier with the split-screen and drop-in features. The game supports up to four players over Xbox Live, but playing with more people in either multiplayer mode doesn’t really change your approach. It’s just more fun than plowing through the linear campaign solo.

Though optimizing your supply lines and customizing your buildings is satisfying, the process ends up being too shallow to compete with the giants in the city-building genre. Additional layers of village governance, branching development paths, or a free-play sandbox mode would have been great additions and given the simple formula more depth. However, A World of Keflings still succeeds at being a unique and accessible simulation that serves as an excellent first step into a larger world.

8.25
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Game Informer's Review System
Concept Build a few towns and collect resources in this relaxed city-builder
Graphics No mind-blowing spectacle here – just simple, cartoony visuals doing their job
Sound I found myself humming the pleasant background music to myself, though it could use more variety
Playability I ran into some slowdown and jerky animations in especially crowded areas, but otherwise the game controls and performs well
Entertainment A low-pressure way to experience the joy of creating a thriving civilization
Replay Moderately High