[Updated] Nintendo's Early Ideas For Breath Of The Wild Included Alien Invasions
Update: You can now watch the full GDC talk right here:
[View: https://www.youtube.com/watch?v=QyMsF31NdNc&feature=youtu.be:610:343]
Original Story (March 1 at 1:30 CST):
Nintendo held an hour-and-a-half-long discussion about The Legend of Zelda: Breath Of The Wild during this year's Game Developers Conference today that revealed a number of interesting tidbits about the game's long development, including some pretty out there design ideas. You can watch a video of the talk yourself next week but until then, here are some of the more interesting points:
- The team wanted to make Breath Of The Wild a more "active" game than previous entries have been, creating a world teeming with many interactable objects for the player to mess around with.
- Early ideas for Breath Of The Wild included an alien invasion and a game called Hyrule Wars. Nintendo also showcased some character art featuring Link as a guitar-playing, motorcycle-riding hero.
- Nintendo made a 2D Zelda prototype to test out some of Breath Of The Wild's features, like weather and how objects react to your actions.
Nintendo also livetweeted the event with the hashtag '#Zelda' if you want to check out more shots from the talk.
The quickest way to bring these ideas to life, and present it to the team, a 2D prototype of #Zelda was created. pic.twitter.com/OJnE4yt8Oi
— Nintendo of America (@NintendoAmerica) March 1, 2017
Before there was #Zelda: Breath of the Wild there was.. Hyrule Wars? And an alien attack!? The early concepts were definitely wild. pic.twitter.com/0vNYFvtrsQ
— Nintendo of America (@NintendoAmerica) March 1, 2017
For all things Breath Of The Wild, be sure to check out our cover story hub by clicking on the banner below.

Get the Game Informer Print Edition!
Explore your favorite games in premium print format, delivered to your door.
- 10 issues per year
- Only $4.80 per issue
- Full digital magazine archive access
- Since 1991