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Learn How Silent Hill's Development Change-ups Led To An Inconsistent Franchise

by Kyle Hilliard on Nov 01, 2015 at 05:26 AM

Each Silent Hill entry, following The Room, had a strange development process, leading to inconsistent releases and a disappointing HD collection.

The latest from Did You Know Gaming looks at the series' development history showing how the series was often changing hands at inopportune times, and explains why the HD collection, which included Silent Hill 2 and 3, had so many issues.

You can check out other videos from the Did You Know Gaming channel covering Sonic Adventure 2, Jak & Daxter, amiibo, Metal Gear Solid V: The Phantom Pain, Persona, Dr. Mario, Dragon Age, Zelda: Majora's Mask, Tetris, Monster Hunter, Grand Theft Auto, Halo, more Halo, The Last of Us, Pokémon, more Pokémon, Assassin's Creed, Mario, Jet Set Radio, Mega Man, Fire Emblem, Donkey Kong, Killer Instinct, Rayman, Mass Effect, Dragon Quest, Guitar Hero, Final Fantasy, Castlevania, Star Fox, Punch-Out, Metroid, Zelda, more Zelda, even more Zelda, Final Fight, Doom, Dragon Ball Z, multiple Super Smash Bros. videos, Team Fortress 2, Harvest Moon, Tony Hawk's Pro Skater, the history of the NES, Genesis, Dreamcast, PlayStation 2, Xbox, GameCube, Nintendo 64, the DS, the PlayStation, PlayStation 3, and two covering the Game Boy by hitting the links.

[Source: Did You Know Gaming]