Super Smash Bros.'s Announcer Explains How 8-Player Smash Almost Made It Into Melee
The latest episode of Did You Know Gaming enlists the help of Super Smash Bros. announcer Xander Mobus to share some facts about Nintendo's fighting series.
Some highlights include details about creator Masahiro Sakurai's difficulty in developing the latest entry in the series, why Shigeru Miyamoto's early suggestion of including Pac-Man took so long to see fruition, and how 8-player Smash was an idea that has been around well before the release of the Wii U version of the game.
For our review of Super Smash Bros. Wii U, head here.
You can check out other videos from the Did You Know Gaming channel covering Halo, The Last of Us, Pokémon, Assassin's Creed, Mario, Jet Set Radio, Mega Man, Fire Emblem, Donkey Kong, Killer Instinct, Rayman, Mass Effect, Dragon Quest, Castlevania, Zelda, more Zelda, Final Fight, Doom, Dragon Ball Z, Super Smash Bros., Team Fortress 2, Harvest Moon, Tony Hawk's Pro Skater, the history of the Dreamcast, PlayStation 2, GameCube, Nintendo 64, the DS, the PlayStation, and two covering the Game Boy by hitting the links.
[Source: Did You Know Gaming on YouTube]