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Bandai Namco Announces Tekken 7

by Kyle Hilliard on Jul 13, 2014 at 06:30 PM

Bandai Namco unveiled the next entry in the Tekken franchise at EVO today, and it is being built using Unreal Engine 4.

The announcement that Tekken 7 is being built using Unreal is a surprise, considering most games using the engine fall in the shooter genre. The oddly titled Guilty Gear Xrd -SIGN- was built using Unreal Engine 3, but there aren't many other examples of Unreal fighting games. Tekken 7's director, Katsuhiro Harada, is very optimistic about using the engine for Tekken, saying in a press release announcing the game and the Unreal partnership, “The power and flexibility means that we can focus our efforts on making Tekken 7 the best possible game without worrying about spending time creating a stand-alone graphic engine.” He also said using Unreal Engine 4 will make it much easier to move the game to alternate platforms.

For the full press release, head to page two.

BANDAI NAMCO ANNOUNCES TEKKEN 7 POWERED BY EPIC GAMES UNREAL ENGINE 4

JULY 14, 2014 - CARY, NC - Today at the Evolution Championship Series (EVO) fighting game tournament held in the Westgate Las Vegas Hotel & Resort, BANDAI NAMCO announced TEKKEN 7, the latest installment of the venerable franchise, powered by the award-winning Unreal Engine 4.

“The power and flexibility means that we can focus our efforts on making TEKKEN 7 the best possible game without worrying about spending time creating a stand-alone graphic engine,” said Katsuhiro Harada, TEKKEN series Executive Producer/Game Director at BANDAI NAMCO. “With Unreal Engine 4, we could rapidly achieve visual quality expected on next-gen platform and go beyond it. Not only is Unreal Engine 4 powerful and easy to use, but it allows us to immediately bring TEKKEN 7 to any platform we desire.”

TEKKEN 7 took center stage at EVO, bringing the competition to a halt with a sizzling trailer hinting towards the ambitious technical feats that Unreal Engine 4 will make possible for Harada and the TEKKEN development team. Working closely with the Epic Games engine group in Japan and leveraging the might of UE4, these two teams are fueling the next generation of fighting games.

“The Tekken franchise is beloved and we couldn’t be more excited to be working with the talented team at BANDAI NAMCO,” said Taka Kawasaki, Studio Head at Epic Games Japan. “This marriage is perfect - the most powerful engine in gaming along with one of the most enduring brands in fighting games. We have no doubt that these forces coming together will yield fantastic results.”

Tekken 7 joins a long line of games that have been announced recently and shown to be powered by Unreal Engine 4. Crackdown, EVE: Valkyrie, Fable Legends and many others round out the rapidly growing list of games using the engine. Developed by Epic Games, the award-winning Unreal Engine is known for its cutting-edge graphics technology, world-class toolset and scalability across PC, console and mobile platforms.  Since its public launch as a $19 per month subscription-based service at the 2014 Game Developers Conference (GDC), Unreal Engine 4 has been evolving at a rapid pace. Development of the engine has been driven further by feedback from the community and numerous updates from Epic’s team of world-class engineers.

For more information on Unreal Engine 4, please visit www.unrealengine.com