Square Enix Discusses Resolution Differences On New-Generation Consoles

by Mike Futter on Feb 18, 2014 at 09:53 AM

Another publisher has decided to get out in front of the resolution conversation. Square Enix has revealed some key technical details for the PS4 and Xbox One versions of Thief.

Both versions run at 30 frames per second. However, the Xbox One version will output at 900p and the PlayStation 4 iteration comes in at 1080p. The news comes by way of a Eurogamer interview with the games director, Nicolas Cantin.

When we previewed the game at New York Comic Con, we were told that the key gameplay differences between the two versions are controller based. The light gem on the Dual Shock 4 will glow when Garrett is exposed (useful when playing in dark rooms) and the touch pad can be used to select weapons (as opposed to a wheel on other platforms). For a recent, extended gameplay video, click here.

[Source: Eurogamer]


Our Take
While it will be hard to perceive the difference between 900p and 1080p, there is a difference. If this is part of your decision-making process, you now have a confirmed data point.