Mighty No. 9 Kickstarter Blasts Past Console Stretch Goal
We might not be getting a new Mega Man game on consoles, but creator Keiji Inafune will be bringing his new creation to gamepads. Mighty No. 9 has exceeded the $2.2 million stretch goal that will see the title on PlayStation 3, Xbox 360, and Wii U.
The Mighty No. 9 Kickstarter still has two weeks to go, putting the next-generation stretch target of $3.3 million in reach. The benchmarks in between will see a challenge mode at $2.4 million, an extra end stage and boss at $2.55 million, an online challenge mode at $2.75 million and two other undisclosed goals at $2.9 million and $3.1 million.
In most cases I'm cautious about stretch goals. However, Mighty No. 9's pedigree is in the console space. It would be a shame if that stretch goal hadn't been met, and given Inafune's confidence about the project's success, I have to believe he always knew a console version would be funded (meaning it was part of the considerations).
There are still two weeks left for this project to grow, and I wouldn't be surprised in the least to see next-generation versions funded. Just be prepared for delays as more content gets added.
The only question I have left is, "what must Capcom think of this?"