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Molyneux Can't See The Difference Between PlayStation Move And Wii

by Phil Kollar on Jun 25, 2010 at 07:45 AM

If you're one of those angry forum posters who has gleefully pointed out how Sony's upcoming PlayStation Move controller looks and operates very similarly to a Wii remote, it looks like you've got a supporter in Fable 3 designer (and Kinect developer) Peter Molyneux.

Speaking to UGO, Molyneux said that he "finds it hard in my mind to differentiate between the Sony Move and the Wii." He explained further:

"They seem very similar in their scope. I know Sony and Nintendo would argue that they are different, but they kind of seem the same. They enable certain sorts of experiences, and they are analogous to Kinect. And this is not me talking as a Microsoft employee, this is me talking as a designer, but I have to take my hat off to Microsoft. Because they really did go one step beyond what they needed to do. It would be very easy for them to have created something like the Wii, but instead they did go that extra mile and they said, 'No, we're going to make that huge step.' I think the real benefits are going to be shown in the next wave of titles that come out."

Of course, as someone working on Kinect games and for a studio owned by Microsoft, it makes sense that Molyneux would want to push their technology. Still, Molyneux did (thankfully) admit that Kinect "doesn't functionally replace the controller." Asked whether he thought the future of gaming would use controllers at all, he explained:

"I think Kinect is one aspect of gaming. In a way, if Kinect was a bicycle, it's like you say, 'Do you see everyone in the world riding bicycles and not driving cars?' No, I think Kinect gives us opportunities to entertain people in different ways."

Do you feel like Kinect is much more distinctly unique than Move and the Wii? Or is Molyneux just giving us the company line?