Miyamoto Muses On Vitality Sensor/Zelda Compatibility

by Meagan Marie on Mar 23, 2010 at 04:14 AM

Miyamoto hasn’t been shying away from the press lately, instead taking several high-profile opportunities to chat with the public about his work and upcoming Nintendo titles.

Speaking to Games TM before accepting his BAFTA Fellowship last week, Miyamoto mused about possible ways the Wii Vitality Sensor could be incorporated into one of Nintendo's flagship franchises – the Legend of Zelda.

“Whenever we are going to use any new device it is possible to expand the appeal to those who are new to the video gaming world. At the same time, however, it is also fun to think of ways in which we might apply that new technology to existing forms of gameplay – just like the way we are working on the new Legend Of Zelda together with Wii Motion Plus.”

Continuing, Miyamoto explained that it might be possible to incorporate the Vitality Sensor in Zelda so that  “as you become more scared, the enemies become even tougher.”

Miyamoto was intentionally careful not to confirm compatibility, and we wouldn’t put it past the prolific developer to be simply thinking out loud. But the idea does give us something to chew on. If truly compatible, would you take the chance to have your own heart rate dictate gameplay?

We’ve got our own exclusive interview with Miyamoto going live soon, so be sure to check back.