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PUBG Is Still Hoping To Reach 'Stable 60FPS,' On Xbox One

by Suriel Vazquez on Nov 10, 2018 at 02:51 PM

 Although we loved PUBG back when it officially launched, that praise was for the PC version. The Xbox One version, which left Microsoft's Game Preview program back in September, is a different story; the controls are at times a little too complicated for a controller, but most importantly, it's infamously unoptimized, meaning it runs at a poor framerate even on Xbox One X compared to its relatively well-done PC version. Although many figured this would be the case for the foreseeable future, PUBG Corp is still working on fixing that.

Community manager for PUBG Corp Lumos recently took to Reddit to address the concerns about the Xbox One version's poor framerate in light of an community update promising more graphical options that would allow for players to set their visual quality and resolution to improve performance. "The ultimate goal is to achieve a stable 60fps, and we'll continue to optimize to achieve that goal," Lumos said. They also mentioned they're looking into implementing an uncapped framerate once that goal is achieved, but wants to test out graphical options before promising that particular feature.

For now, however, they're focusing on working on a more managable goal, as it mentioned it is first focusing on getting the game on a stable 30fps with the upcoming update, which will launch in either late November or early December. "We are trying to achieve one [goal] at a time!" Lumos said.

[Source: Reddit via Windows Central]

 

It's unfortunate that at this point, people are taking the promise of a stable 30fps as something to get excited about. It's nice to know they're not giving up on the port, but that should have been the baseline upon the game's exit from Game Preview back in September, especially on Xbox One X. Hopefully the community that's built around this version gets the game they deserve.