People Can Fly and Square Enix have released the first Outriders Broadcast, a special video series designed to give players a deeper look at the upcoming loot-based shooter. Today’s video has nearly 30 minutes of new footage, and a ton of information to digest. Some of it’s new, much of it has been known since our cover story on the game, but it’s definitely worth checking out.
One of the biggest bits of information shown comes in the form of the Perforo. What the heck is a Perforo? Well, they’re an indigenous life form on Enoch, the planet the game is set on. Apparently, they’re not particularly thrilled at the players’ presence. We fought some human enemies and a large ape-like creature in our earlier hands-on time with the game, but this is the first time we’ve seen these humanoids. They come in several different types, but they all seem to share the same twisted, inside-out appearance.
The encounter with the Perforo comes in a new mission, where the players are tracking down an abandoned truck that may contain some important tech. It’s mostly used as a backdrop for showing off a variety of the game’s systems. For instance, we see various UI elements toggled on and off, giving players a fair amount of granularity for their HUDs. Don’t like visible damage indicators, minimaps, or other indicators cluttering up your screen? You can easily turn them off as you see fit.
World tiers also get called out in the Outriders Broadcast. As you kill enemies, you level up the overall world difficulty, which can optionally be increased. Higher tiers are more challenging, but they’ll provide better rewards. There’s an interesting element to it, in that you lose a small amount of world XP when you die. Because of that, it’s possible to get knocked down a world tier if you keep failing. It’s both a way to balance things out better as well as prevent people from grinding out areas beyond their abilities.
The video ends with a look at the Trickster class, one of four classes in the game. As we showed in our video, this class manipulates time and space to dominate the battlefield. Another small detail was shown, in that characters have two different melee attacks. One is activated while standing still, and another can be activated while the player is running toward enemies. The latter has a particularly powerful effect, rewarding players who decide to get in close.
The video ends with some short answers to several community questions. People Can Fly reiterated that Outriders isn’t a games as service, it won’t contain microtransactions, and it won’t use Denuvo DRM software.
Outriders is coming to PlayStation 5, Xbox Series X, PlayStation 4, Xbox One, and PC in 2020.