The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
We duke it out to see who reigns supreme in this wacky Dreamcast fighter.
Join us as we meet up with an old friend, and then pelt him with a slingshot.
Part III of the associate editor finally confronting the nightmare from his past.
Before becoming the premiere developer of Lego-themed
games, Traveller's Tales primarily worked with existing IP. In 2002, it tried to develop its own
universe in Haven: Call of the King.
This week we're taking a look at the classic Disney/Capcom
collaboration, Darkwing Duck, and we invited comedian James Adomian to
come join us.
It's time for the Replay crew to revisit one of the greatest games of all time.
The PS2 played host to awful gaming adaptations of various mature properties, including this one about HBO's mobster family.
We popped in the PS2 version and were amazed at just how many similarities there are between this goofy game and the N64's GoldenEye 007.
Amongst the thousands of games in Game Informer's vault, we found two that celebrate the most wonderful time of the year.
We dust off this pulp classic and see
if we can defy the evil one with special guest Chris Kluwe, punter for the Minnesota Vikings.
We take a look back at the polarizing Dreamcast title to see how it holds up a dozen years later.
The Replay crew bids news editor Jim Reilly a fond farewell...by featuring a game that he's never played.