The lights are on
Considering that Game Informer has been covering the industry for the better part of 20 years, we've managed to amass quite the video game collection here at the office. We don't want our thousands of games to just sit and gather dust in the vault, so Replay was born. In these segments, we'll be grabbing games from every system and genre imaginable and popping them in to see how they've held up over the years. Keep an eye on Replay to relive fond (and not so fond) memories from gaming's past.
Asking who is the biggest Star Wars fan in the Game Informer office is
kind of like asking which prequel is the worst, but how long do we last
with Super Star Wars?
Do boogers and explosive flatulence still make us laugh sixteen years later? Find out in this week's episode of Replay.
How many times do we die? How far do we make it into the game? Find out the embarrassing answers to these questions and more.
The GI crew takes each other on in a four-way ladder match, and Reiner dons the ref shirt in a one-on-one bout.
Is this last generation title a thrilling test of courage or a boring back to school slog through a haunted high school?
We check out an alternate history pirate game on PS2 involving schizophrenia, the civil war, corn, mumbling, and more
We play the intro level of the PlayStation classic Oddworld: Abe's Odyssey.
This week, we look back on one of the most popular platformers that has totally faded away in the generations following its release.
This colorful gem has always stuck out in my head as a good example of an underrated game. My coworkers disagree.
Dan and Reiner reminisce about the awesome sequel while Jeff and Tim bail all over the place.
We play Game Informer's most hated series in the angriest (and longest) episode yet.
For our first ever Replay with a portable game, we take
a look back at one of the only Metroid games that has seriously split
fans: Metroid II for GameBoy.