Bungie Making Changes To Exotic Armor Pieces In Upcoming Patch

by Suriel Vazquez on Jun 23, 2018 at 12:07 PM

Bungie has detailed some of the changes it's planning to make some of the more underutilized Exotic armor pieces in Destiny 2's 1.2.3 update, boosting the strength and versatility of three armor pieces each for Hunters, Titans, and Warlocks.

For Hunters, Lucky Raspberry will have an increased chance to recharge your Arcbolt Grenade should you land a hit with it, and nailing four targets will automatically refill it. St0mp-EE5 now adds increased jump height to all of Hunters' jumps, not just the High Jump. Young Ahamkara's Spine no longer marks targets hit by Tripmine grenades, but now increases their throw speed, blast radius, and durability. Solar ability hits now also grant Tripmine Grenade energy.

For Titans, ACD/0 Feedback Fence now works as more of a defensive item by granting increased melee damage resistance instead of dealing damage after hit melee attacks (the armor piece now also grants charges based on melee hits and not kills). Doomfang Pauldrons have been spruced by replacing the melee-oriented ability with the ability to extend the Sentinel Shield super after landing Shield Throw hits. Dunemarchers have been buffed significantly, amount of sprint time necessary to activate a charge from five to one-and-a-half seconds, and increasing its damage across both PvP and PvE.

Warlocks can now cast it up as Stormcallers, since Crown of Tempests now has fewer, more potent charges of Conduction Tines, and each charge now extends the duration of Stormtrance while it lasts. Karnstein Armlets are now much simpler to use, swapping resistance, mobility, and target-marking for an instant heal after melee kill, followed by continuous healing for eight seconds. Starfire Protocol now have the added benefit of granting Empowering Rift weapon damage the ability to decrease the cooldown of Fusion Grenade.

These changes are set to go live during the 1.2.3 update, which hits on July 17 and also adds a number of other features, including the Solstice of Heroes event, six-on-six quickplay matches, a Rumble, and Triumphs for Year 1.

[Source: Bungie]


It's going to be hard to pull my Hunter away from her Wormhusk Crown (instant health regen has saved my hide way too many times), but the changes to Lucky Raspberry sound promising, at least in PvE (I'm not patient enough to land four-man Arcbolt grenade in Crucible unless it's during Iron Banner).