Wargroove is shaping up to be a neat little tactics game, and the game's recently announced weather system should make battles a little more harrowing and dynamic.
According to Chucklefish, the weather system consists of three weather types: sunny, windy, and severe. While the first two are self-explanatory, what "severe" depends on a particular map's biome, and can consist of rain, snow, or sandstorm (so no snow in the desert and now sandstorms in a forested village).
How do these effects change battle? When it's windy, boats will be able to move further, archers will be able shoot farther, and flying units like dragons will deal more damage. Severe weather instead limits units, meaning would-be commanders will have to be more careful when building their gameplan.
Chucklefish is still messing around with individual effects and settings, but you can see weather in action in gif form on the company's official site or below. If you'd rather just keep it simple, you can turn off weather entirely in the game's multiplayer settings.