The War of the Worlds
Paramount has held the rights to H.G. Wells’ classic novel The War of the Worlds for some time now, so when Other Ocean Interactive started flipping through the list of licenses it could mine for potential games, it jumped an the chance to revisit Well’s sci-fi classic as a downloadable title.
The War of the Worlds isn’t based off any upcoming film. Instead, inspired by classic games like Prince of Persia and Flashback, Other Ocean Interactive is working on a classic sidescrolling platformer.
Set in London in the 1950s, the game shares many stylistic similarities with the classic 1953 film. Instead of following line by line with the book, however, Other Ocean has helped shape a story that takes place between events detailed in Wells’ novel. Patrick Stewart narrates the events of the game, which follow the exploits of an unknown everyman struggling to reunite with his family as the Martian invasion force tears our world apart.
During our demo, we watch as our character tried to navigate his way through a battle scarred park, rolling under tanks and crawling through tunnels as alien tripods turned an army of military grunts into glowing skeletons. Later on, our everyman had to climb over a giant mechanical spider and place timed explosives at key points before detonating them and ending the monstrosity’s reign of terror.
The art style and narration for The War of the Worlds look top notch, but we’d like to see a little more gameplay before we pass judgment on this one. Fan’s of this classic sci-fi franchise can try to survive the Martian invasion themselves when The War of the Worlds hits PSN and XBLA this fall.