The Elder Scrolls Online

Flexible Character Progression Makes The Leap To Online
by Mike Futter on Dec 03, 2013 at 12:54 PM
Publisher: Bethesda Softworks
Developer: ZeniMax Online Studios
Release: 2014
Rating: Rating Pending
Platform: PC, Macintosh, PlayStation 4, Xbox One

Bethesda and Zenimax Online Studios have released a new video highlighting the mechanics of player progression in The Elder Scrolls Online. Just like in a solo Elder Scrolls adventure, the MMO version offers up a great deal of flexibility.

Players will choose a race and class to establish their character's basic template, but following any skill path allows you to mold your character however you want. Players gain an attribute and skill point with each level. Attribute points boost health, magicka, or stamina. Skill points can be used to learn a new skill or ability.

The more you use skills, the faster you'll gain access to new abilities in that skill line. As you use more abilities in that skill line, you'll be able to morph certain abilities into one of two new forms. You'll also learn ultimate abilities that are charged up rather than pulled from the magicka fuel.

New skill lines are hidden throughout the world. These can be unlocked by joining guilds or becoming a werewolf or vampire. The Elder Scrolls Online is coming in 2014 to Xbox One, PlayStation 4, and PC. We spent two hours playing the game at Gamescom this year, and you can read our journal to learn more.