THE GAME AWARDS | Follow our coverage Thursday, December 7th at
The Binding of Isaac: Rebirth
The remake of The Binding of Isaac is nearing the end of development and is releasing later this year, according to a press release from developer Edmund McMillen. Along with the news comes info on The Binding of Isaac: Rebirth’s added features, including a new engine (not Flash) and two-player co-op.
The team behind Rebirth has been posting teasers to its official website, which they update weekly, for the past few weeks. There are currently three songs from the new soundtrack and several gifs showing off gameplay with new tear combos. Other additions in the overhaul of the game include:
- More than 150 new items
- Three new playable characters
- Variation in room size
- A new soundtrack
- New enemies, chapters, bosses, and endings
The Binding of Isaac: Rebirth is releasing on Steam, PlayStation 4, and PS Vita. Other versions in the future are possible, and the sites FAQ page states that they’re testing it out on iPad. Additionally, it said that the developers want to release on Nintendo 3DS, but aren’t able to due to Nintendo’s current policies against publishing content with religious aspects.
The Binding of Isaac: Rebirth is being developed by McMillen and Nicalis. Those who have already purchased The Binding of Isaac will receive a discount on Rebirth, according to the FAQ page on its website. Embedded below is the latest soundtrack reveal for Rebirth. The other tracks, gifs, and reveals can be found on the developer blog for Rebirth.