Star Trek Timelines

Star Trek Timelines Is Free-To-Play Fan Service
by Mike Futter on Mar 11, 2015 at 01:44 PM
Publisher: Disruptor Beam
Developer: Disruptor Beam
Rating: Everyone 10+
Platform: PC, iOS, Android

If you aren’t the least bit interested in Star Trek, turn back. There is absolutely nothing for you here if you aren’t invested in Kirk, Picard, Spock, Worf, and the rest of the colorful characters from the long-running franchise.

For those that are enamored of Gene Roddenberry’s vision for humanity’s future, here’s what Disruptor Beam has planned for its upcoming title. Spoiler: it’s 100 percent fan service.

Star Trek Timelines is Disruptor Beam’s second title, following Game of Thrones Ascent. It’s a social title and, yes, it’s free-to-play. 

You’ll build your crew from among the crews of the various Star Trek vessels, including the multiple iterations of the USS Enterprise. You’ll progress through the story, exploring familiar (and strange new) worlds as you meet and recruit multiple versions of characters due to a tear in the space-time continuum.

The missions I played sent us after Worf from a dimension in which Klingons are allied with Cardassians against humanity. Each segment of the mission requires that you assign a number of crew members, each of which has a set of attributes.

You’ll encounter different types of challenges, including military, diplomacy, and navigation. These play out in sequence, with the most capable crew member assigned to the task. A random roll adds to your base score, the total of which is compared against the victory threshold. 

Each victory progresses you along the path to the end of the chapter, but it also depletes the stamina of the engaged party member. Thankfully, there is a meter on the preparation screen that shows how likely you are to complete the task. Assigning crew members to specific areas of your ship also has the potential to grant bonuses to different challenge types.

Star Trek Timelines is absolutely a casual experience, and there will be opportunities for social connectivity. Don’t go in expecting anything deep or excessively strategic. 

The monetization methods aren’t yet ironed out, and some crew members might be up for sale. How that ends up working and whether  that becomes pay-to-win is something we’re interested to find out. For now, Star Trek fans should keep an eye on it and fingers crossed. 

At the very least, it’s an interesting use of the property. Whether the free-to-play monetization ends up diminishing that enthusiasm is in Disruptor Beam’s hands. Star Trek Timelines will be out on iOS, Android, and browsers this year.