Please support Game Informer. Print magazine subscriptions are less than $2 per issue


Rise of the Tomb Raider

Lara Doesn’t Have To Be A Murder Machine In Rise Of The Tomb Raider
by Mike Futter on Aug 21, 2015 at 10:40 AM
Platform PlayStation 4, Xbox One, Xbox 360, Stadia, PC
Publisher Square Enix
Developer Crystal Dynamics
Rating Mature

During the Microsoft press briefing at Gamescom, Crystal Dynamics showed off a bloody romp through Rise of the Tomb Raider. Following that, some fans expressed concern that Lara’s adventures had veered too far from their roots.

Today, Microsoft, Square Enix, and Crystal Dynamics released an alternate version that shows Lara progressing through the same area quietly. Crystal Dynamics’ Noah Hughes walks viewers through the “Advancing Storm” scenario without any bloodshed.

Using a variety of distraction techniques, Lara is able to sneak past a full patrol of heavily armed guards. The bow and arrow aren’t just for killing.

For more, check out the other take on this scene from Gamescom. You can also read up on Rise of the Tomb Raider in our coverage from the March 2015 issue.


Products In This Article

Rise of the Tomb Raidercover

Rise of the Tomb Raider

PlayStation 4, Xbox One, Xbox 360, Stadia, PC
Release Date:
November 10, 2015 (Xbox One, Xbox 360), 
January 28, 2016 (PC), 
October 11, 2016 (PlayStation 4), 
April 19, 2019 (Stadia)