Ratchet & Clank
Ratchet and Clank have been romping through the galaxy for three console generations. In that time, the duo has had its share of highs and lows, but next year’s theatrical release could send Insomniac’s gun-toting heroes into a new stratosphere of fame. In conjunction with this hopeful feature film, Insomniac is reimagining the original Ratchet & Clank game for the newest generation of hardware. Thankfully, this game is more than just a quick HD port – it has enough new content to virtually make this a new experience from the heroes’ first outing back in 2002.
During our E3 demo, we boarded a hovertrain in Metropolis and used our grapple line to swing across the gaps as flying cars whizzed by in the background. The most exciting element of any Ratchet & Clank game has always been the inventive weapons, and this entry is full of old favorites like the Groovatron – which forces enemies to break into disco – as well as several new ways to disintegrate foes. A shotgun called the Pixelizer atomizes enemies, turning them into a shower of low-res cubes. Insomniac also teased a new weapon-upgrade system inspired by role-playing games.
One of the most surprising aspects of this new Ratchet & Clank title is how good it looks – I wouldn’t be surprised if the in-game cutscenes were indistinguishable from the upcoming film.
Ratchet & Clank is a retelling of the galactic duo’s origin story from Captain Quark’s perspective, but considering its wealth of new content, even those familiar with the original origin may want to make a return trip to the Solana galaxy.