Please support Game Informer. Print magazine subscriptions are less than $2 per issue
Rage
Id has a reputation for advancing game-engine technology, and the company continues down that path with its id Engine 5. While MegaTextures and advanced rendering techniques are certainly impressive, we wouldn't be talking about Rage in the first place if not for the dedicated team of artists responsible for designing the world and creating an impressive soundscape. A new developer diary showcases some of those efforts and the folks responsible for bringing Rage to life.
As you'll see in the video, one of the first characters that players will encounter in Rage is a gruff survivalist named Dan Hagar. An early piece of concept art featuring the character inspired the team to seek out the voice talents of actor John Goodman, and they were lucky enough to get him.
The trailer also touches on the importance of creating gun sounds that connect with players. Players will hear those sounds thousands of times during their time with the game, so it makes sense to spend extra time tweaking and crafting each percussive shotgun blast and booming sniper shot. The video ends with a look at the game's art design. The team says that the game's engine allows for a refreshing amount of freedom when it comes to textures and other assets, which definitely shows.
Look for Rage on the PC, PS3, and Xbox 360 on October 4.